Too Fast to Run Through
Let’s just say this first, The Taken King was an absolutely amazing Destiny expansion. It went back and fixed a lot of the issues with the vanilla game and introduced some solid new mechanics and features. However, it wasn’t exactly long. While there were challenges added in and the developers did a great job tweaking the content and keeping things interesting for those that wanted to stick around, there’s a reason so many players are returning after a long hiatus. It didn’t take too long to run through the challenges of The Taken King, even if you took your time and stretched it over a few weeks. It’s worrisome that Rise of Iron may have the same issue.
Like The Taken King before it, Rise of Iron is introducing a new area, missions, raid, challenges, multiplayer modes, and gear. That’s sure to keep players tied up for a while, but what will happen when the well runs dry? The April update, which helped to revitalize the Destiny, came some seven months after the expansion. Hopefully Bungie has a game plan in place that will provide a steady feed of content to keep Rise of Iron alive.