sekiro: shadows die twice

4 Sekiro: Shadows Die Twice Mechanics That’ll Confuse Even Souls Fans

Mechanics in Sekiro: Shadows Die Twice That Will Confuse Souls Fans

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Resurrecting After Dying

Possibly the major, headline new mechanic of Sekiro: Shadows Die Twice is the ability to resurrect immediately after death. Upon dying, you can press a button to resurrect, allowing you to jump back into the fight instantly.

This sounds pretty broken, but it’s not. For starters, you’ll need to charge up your resurrection meter by dealing damage to enemies and killing them, so there’s still a risk-reward system in place.

In addition to that, constantly resurrecting after death also causes the Dragon Rot disease to spread in the world and among the people around you.

From a gameplay perspective, the more the disease spreads, the lower your chances are of triggering Unseen Aid, which is another mechanic that prevents you from losing money and experience upon death.

However, from what we’ve seen so far, the Dragon Rot disease actually could seem a little similar to the world tendency mechanic we saw in Demon’s Souls. Depending on your actions in that game, the world tendency would shift to black or white, and that would determine the kinds of enemies you faced.

It’s still unclear how the Dragon Rot will actually impact the world in Sekiro, but considering that the game makes it a point to tell you when the disease spreading has gotten worse, it’s probably safe to assume that there will be far-reaching consequences.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.