The Combat’s Incredibly Satisfying
We’ll admit, not everything about Immortals is incredible. The environmental puzzles that Fenyx is tasked with completing leave a lot to be desired, often feeling like gameplay that we experienced back on the Xbox 360 and PS3. They’re not bad… just uninspired.
But push through these and you’ll be treated to some of the most enjoyable melee combat we’ve experienced in a long time. There’s a real focus on fast-paced combo-building here, with perfect dodges and parries opening up enemies for a flurry of fast slashes and strikes.
This isn’t a game you can simply button mash your way through, and you won’t want to. Pulling off a perfect dodge triggers a slow-mo effect, allowing you to take in all of the beauty amidst the chaos.
Where Assassin’s Creed’s combat has been tried and tested, Immortals takes this formula and mixes it up to give it a fresh, fun feel more in-keeping with the Fenyx Rising’s aesthetic and we’re all for it.