Style
While neither game is exactly “realistic,” Doom is definitely the more maturely designed of the two. To be clear, by mature we mean more blood and gore. You’ll blast off the heads of demons, snap the necks of other players, and tear enemies limb from limb. It’s over-the-top gore at its finest. For some, gore isn’t exactly their cup of tea, and if that’s the case, you’ll want to give Doom a wide berth. It holds nothing back as blood spills across the floor and splashes onto your screen. In terms of multiplayer, everything looks relatively the same. This isn’t to say that Bethesda was lazy in designing the game, but it does have a very specific setting and plot that everything fits into. Lots of hellish design, fire, and darkness await any interested in the game. Oh, and space marines, because you can never have too many space marines.
Overwatch is a lot brighter and more “fun.” There’s a cartoonish vibrancy to the whole experience as each hero races about the screen causing unique effects with their weapons and abilities. Locales serve as caricatures of their real-world counterparts, providing designs that sometimes appear as if they were ripped straight out of a Wile E. Coyote episode. The style extends to each character as their costumes, sizes, weapons, and skills bring a sort of outlandish presence to the screen. Lack of gore makes the palate a lot cleaner too, and shifts the focus away from the violence and more towards the fun.