McCree’s Fan the Hammer Combo
When Overwatch was first released, McCree was a source of endless rage. Once he hit you with his Flashbang you were pretty much guaranteed to watch your health bar drain away. That’s because McCree’s Flashbang followed by Fan the Hammer was one of the most deadly and easy to use combos in the entire game. Stun your enemy, empty your clip, deal massive damage. It was as simple as that. It didn’t take Blizzard long to nerf McCree despite the fact that the game was still very new at the time. McCree’s Flashbang into Fan the Hammer combo was expected to rip through squishy characters like Tracer—this is something even Jeff Kaplan admitted.
The problem was the fact that McCree was able to shut down tanks with a Flashbang, Fan the Hammer, and Combat Roll to reload before using Fan the Hammer again. Was the combo cheap? Absolutely. Was it absurd that McCree was rolling around the map snatching D.Va out of her mech in one combo? Yes. Was it also just an extremely fun combo to use to wreck the enemy team if you were the one playing McCree? Definitely.