#6 One Year Later: Bethesda
Last Year: EA
Last year we were shocked by the announcement of Fallout 76, a multiplayer GAAS-style game set in the Fallout universe. The reaction then was generally cautious optimism.
This style of game isn’t something that is in Bethesda’s wheelhouse and many expressed concerns about the beloved franchised getting sullied by potentially “predatory” practices designed to make a quick buck that are common in that genre.
Yeah well, it was pretty much worst case scenario for Fallout 76 hopefuls when it released back in November. It, like Anthem, did not feel like a finished product and it was panned by many outlets at launch.
At least for Fallout 76 fans though, Bethesda has been putting the work in to improve the game since its launch, and while it probably won’t ever get the same second chance with fans that Destiny has gotten twice now, it is markedly in a better spot than when it first came out and it’s continuing to get frequent updates. More than Anthem can say at the moment.
Rage 2 was also a centerpiece of Bethesda’s conference and sure while it was an entertaining spot at the show, it didn’t pan out to be anything that’s going to make any GOTY lists.
The two bright spots, Doom Eternal and Wolfenstein: Young Blood, both looked rad AF then and still do now. They will likely be a major part of this year’s conference as well.