Clever Planning Phase
When not in combat, players are planning for the next fight. Disgaea has always featured some pretty unique and fun challenges to engage in and complete in the quiet hours of the game. For example, merchants work as the player’s characters do. As the player’s characters trade with merchants, the merchants will level up and become better merchants. They grow with experience, becoming better at their craft and more shrewd at doing business as the game goes on.
A fan favorite side activity, the Dark Assembly is responsible for accepting or rejecting the player’s proposals for weapons, plans, and allies. The player has to actively work to convince the shadowy senate to vote their way. Whether that means persuasion, bribery, or a good old-fashioned beat down, the player has to get the Dark Assembly on their side if they want things to start going their way throughout the rest of the game. Of course, bribery might lead to a selfish senator and definitely will lead to empty pockets. And a fight might make a senator even more opposed to the player on the next proposal.
Not many games feature such complex systems for the player to enjoy when they’re not exploring or fighting, and none have done something as clever as the Dark Assembly. Making an even more nuanced Dark Assembly in a remake could be a game changer for the RPG genre.