Cuphead
Indie Games That Need Sequels ASAP
It’s hard to believe that Cuphead didn’t come from a massive AAA studio. The production level, brutally challenging but compelling gameplay, and incredible soundtrack all feel far more polished than a small indie studio could ever hope of achieving. Even better, it’s got a co-op mode. It’s a gift from the gods.
Yet, Cuphead came from indie studio StudioMDHR. Inspired by 1930s cartoons from the likes of Walt Disney and Fleischer Studios, the game’s look is deceptive of its gameplay… that I’m sure is responsible for more than its fair share of broken controllers.
While the game is due to receive more content in the form of The Delicious Last Course, which will bring new weapons, charms, new bosses, and a new playable character Ms. Chalice, we just can’t get enough of our crockery-headed pals.
It doesn’t even have to do the same thing all over again. How about a journey through the ages of cartoons, with players taking on bosses from a variety of different time periods, from Steamboat Willy right through to Endless Space.
Toss in weapons, soundtracks and charms unique to each time zone and you’ve got another reason to break five controllers. Maybe more if it’s really hard.
Oh, and you’re welcome StudioMDHR, we’ll be expecting our cheque in the mail!