The Insane Level of Lighting Detail on Transporter Particles
Incredible, Tiny Details in Returnal
I’ve got to give a shout-out to Digital Foundry on this one, as they helped me realize just how incredibly detailed these transporter animations are.
Each time that Selene uses one of the long-distance transporters found throughout Atropos, she’s broken down into thousands of little blue orb particles before being reconstructed at the other end. It can sometimes be difficult to appreciate, as the game loads in so quickly that it all happens in the space of a second or two. Yes, the screenshot above was a real pain to get!
What makes this animation so fascinating is that it looks as though each particle is this perfectly rendered 3D sphere with lighting effects applied to them. Exactly how Housemarque has managed this wizardry, we’re not entirely sure, but we can’t help but appreciate it every time we zip to another location.