Skill Ranking Shouldn’t Suffer So Severely After a Loss
As all Overwatch players will be aware by now, the only way to increase your skill rating is by winning matches. If you lose a match, you’ll automatically lose progress in your ranking bar. This is problematic. Not only do you lose a ridiculous amount of progress with each loss (sometimes you’ll lose an entire rank), the amount of progress you gain with each winning match is tiny. This makes it very difficult to increase your skill rating because even if you have a 50-50 win-loss ratio, your ranking will suffer from an overall decrease.
Not to mention, the skill rating system doesn’t seem to take into account how well you perform individually in a match. You could be doing a great job as a support character, and healing up your teammates as they take damage, but you’ll still lose ranks even though you were playing your part well and had nothing to do with the loss.
Instead of looking at the winning results of a match, we feel that a player’s skill rating should be determined by how well he or she performs in a particular role set by the character they choose.