Don’t Mess With the Combat
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It really bothers me when a series of games that are narratively linked change up the combat system from title to title. I get trying to iterate, but it can be really jarring. Think about how much the gameplay differs from title to title in the Final Fantasy XIII trilogy, or in the Mass Effect series, for that matter.
There really is no way to know how long it might take for this series to come out. This is Square Enix we are talking about, after all.
In that case, you wouldn’t expect the game to play exactly the same, but it would be nice if the combat at least stayed within the same basic framework that we’ve come to love during in this first game.
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