Solar (Star Fox 64)
Sometimes I wonder if the Star Fox team really had any idea what they were doing whatsoever. Their guerrilla assault was intended to pierce through Andross’ defenses quickly and effectively, but if you’re so inclined, you can take the route that leads you directly through a literal star.
Rumor has it that there’s a bioweapon in development somewhere among the magma, and the best way to ascertain this, clearly, is by sending your flying woodland creatures directly towards the surface.
“This baby can take temperatures up to 9,000 degrees!” Slippy brags, while your Arwing racks up damage every passing moment. That’s nice and all, you idiot frog, but that doesn’t mean that we should test that theory by engaging in dogfights with enemies that are billowing flames from every orifice.
How much tactical importance does Solar have in the greater scheme of things, anyway? In Sector Y, your mission is to thin out the oncoming fleet to buy Corneria more time. By attacking the supply train on Macbeth, you’re crippling Venomian resources. On Solar, there’s a scary lava monster that seems to only live in lava who is dwelling on the planet that is covered in lava.
It seems that the best way to avoid confronting this threat in the war is by not going there. Everyone seemed fine without cruising around Solar prior to this, right?