Ghost Recon Breakpoint: PvP Details
Recommended Videos
- PvP will be at launch for Ghost Recon: Breakpoint
- It will feature maps crafted for PvP instead of just ripped from the campaign like in Wildlands.
- The Maps suited multiple different playstyles. I had success with close-up fights and long-range sniper engagements.
- Breakpoint will have dedicated servers from PvP.
- There is a shrinking combat zone just like in battle royale modes.
- Loot is randomized around the maps, which makes players focus on having to scavenge for items.
- Certain skills like night-vision that you’ve acquired in PvE will be disabled in PvP to provide game balance
- We played 2 different game modes. One was called Elimination, in which we just had to eliminate the other team.
- The other was called Sabotage. One team had to plant two boms while the other team had to defend them.
- Both modes could be ended by eliminating the other team.
- The maps were called Skell Port, PMC Camp, and R&D Center.
Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more