Inventory
To be honest, The Division’s Inventory system works pretty well for the most part. As you level up, you gain access to better backpacks that can hold more gear and your stash can hold a sizable amount, as well. Not to mention that this stash can be shared across all of your characters. Helping to make things a bit more manageable, clothes don’t even count towards this, so you can collect them all and change as you see fit.
But there is one particular item type that does count and is making life a bit frustrating for some agents: Weapon Skins. These are purely cosmetic items that can be applied to your weapons. They, like clothing, offer nothing in terms of gameplay, yet each one takes up a valuable space in your inventory. Scrapping them gets you nothing, you can’t trade them, and chances are you only have so many guns. So why are they treated unlike every other item that does nothing for your gameplay?
This is quite possibly the easiest problem to fix in The Division.