4K 60FPS
Let’s get one of the more obvious ones out of the way. Returnal looks great and its performance is near-perfectly locked at 60FPS. It can very occasionally deviate from this when the action on-screen is ratcheted up, but it’s barely noticeable to the point the game still feels incredibly satisfying to play.
But it’s not just the fact that Returnal’s running in a dynamic 4K resolution, it’s the immense particle effects that Housemarque’s well-renowned for that illuminate the screen in spectacular fashion. They make those moments of absolute bullet hell an absolute delight to behold.
It also uses ray-traced lighting effects to make every flash of light from your weapon’s muzzle and explosion illuminate Atropos’ dynamic environment in spectacular fashion. If you’ve got an OLED TV, you’re going to be in for a real treat, let’s just put it that way.
Returnal’s visuals aren’t going to give Demon’s Souls a run for its money, but it certainly looks better than most games you probably played last-gen, and given the PS5’s been out for just over six months at this point, it’s certainly a promising sign of things to come in terms of features. I mean, just look at the incredible level of detail in Selene’s suit in the screenshot above.