3D Audio
If there’s a PS5 feature that doesn’t get as much credit as it probably should, then it’s the 3D Audio feature that can be enabled in some games if you have a compatible PS5 headset.
With 3D Audio enabled, you’ll more accurately hear where sounds are coming from in a particular environment. For example, you may be able to hear the sound of individual raindrops hitting different parts of your surroundings, as was the case in Returnal.
In Ratchet & Clank: Rift Apart, you’ll hear the clanging of enemies in the distance, the faint hum of Raritanium from that box on your left, or the roars and screams of a monster towering over you coming… well, from right above and in front of you!
It’s a very subtle improvement to the audio in games, but it’s one that really ratchets up the immersion. Developers can design scenes entirely around audio, and create audio algorithms that allow for true-to-life soundscapes of the environments you’re busy exploring. That’s exactly what Insomniac Games has managed here in Rift Apart, and the game is all the better for it.