Raid-Like Mission Structure
One of the things I’ve been enjoying quite a bit during the demo is how dynamic everything feels, and how much variety is on offer during Destiny 2 missions. During the beta we were granted access to Homecoming as well as the Inverted Spire Strike. Both play out quite differently with the former guiding you through drama and the latter presenting you with a series of challenges and an interesting war you can sit back and watch. Yet they shared an essence of variety, with no moment being wasted between setpieces and information.
Whether it was navigating platforms, powering up portals, taking on waves of enemies, or seeking out important NPCs, each section felt well defined in its own right, yet also like part of a greater whole. While Destiny’s missions did become a bit more interesting after The Taken King and Rise of Iron, these are on a whole other level. If the bosses in the full version of Destiny 2 are like those found in the Inverted Spire, we’ll be pretty thrilled.