Dark Souls Remastered

3 Things Darks Souls Remastered Gets Right, And 1 Thing It Doesn’t

The Bad: No New Content
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There are, of course, a few downsides or complaints that we have about what we’ve seen of Dark Souls Remastered thus far. Unlike Scholar of the First Sin, which drastically changed the way many fans viewed Dark Souls II as a game, there’s nothing new to be found in Remastered, at least content-wise. The Artorias DLC pack will be included, but apart from that, there’s not much here that will draw in longtime fans of the series who have already played this game to death.

Dark Souls Remastered also doesn’t offer anything new in terms of combat adjustments or balancing issues, so you’ll be getting the pure DS experience here. No new weapons or armor, no new item placements, and pretty much everything is going to remain the same.

In addition to that, it’s also worth noting that there’s definitely going to be a larger split in the player base with the release of Dark Souls Remastered. With the introduction of new platforms and no cross-play, we’re a little skeptical about how long the online player base will last, and if it’ll thrive for as long as it has been on PC.

Despite those concerns, however, we’re still excited to see this classic game get remastered for the latest consoles. Dark Souls Remastered is set to release for the PS4, Xbox One, and Switch on May 25.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.