Replayability
Even though there are a lot of games to keep your backlog full, replayability still plays an important factor.
For both Astral Chain and Control, each offers a surprising amount of depth in terms of being able to go and play it again.
While the focus of Control is on the supernatural going-ons of the Oldest House, there are plenty of extra missable missions that merit a replay.
Side stories and hidden areas can be found throughout the game definetly help to expand the story and setting, especially with the benefit of hindsight.
Bureau Alerts are the most satisfying part about replaying this sci-fi action game though, offering randomly generated combat-focused missions that can even be played after beating the main portion.
These missions test the abilities gained throughout the game, sending you around the FBC to try out new upgrades earned via weapons and mods.
Just like Control, one of the more captivating bits of replayability that can be found in Astral Chain can be is based around the Pt difficulties.
As we mentioned before, ramping the challenge up to this setting almost creates a brand new game.
Adjusting your strategy and patience on Pt Ultimate calls for a much different playstyle that likely can’t be experienced without playing the others first.
The difficulties curve up accordingly, allowing players to graduate up just about every time they replay the game.
Combine the difficulty increase possibilities with the vast open world, a mix of fun side missions, and excellent combat and it isn’t hard to see why gamers could be playing Astral Chain for years to come.
With all that in mind, Astral Chain edges out Control in this area, as its varied difficulties and vast open-world trump the hidden areas and challenging Bureau Alerts that the sci-fi title has to offer during replay.
Winner: Astral Chain