There’s a Jetpack?!
Alright, so we already knew before this that there would be jetpacks in Andromeda, but it’s still really cool to see it in action. While engaged in a firefight with some humanoid enemies, the trailer showed Ryder flying into the air with a jetpack before performing a biotic slam straight into an opponent. Shootouts were fun in the previous Mass Effect games, but you’d end up spending most of your time ducking behind cover, and popping your head out to shoot when it was safe. The jetpack ability in Andromeda should add more of a traversal factor to combat, and will likely make these firefights even more exciting.
Another thing to note is that a lot of classic gear from past games, like the Disruptor Ammo, is making a return here too. Andromeda also continues the practice of having players pick up ammo clips to reload their gun, and it’s clear that we won’t be returning to the days of waiting for a weapon to cool down before firing again – a relic of the original Mass Effect.
In addition to returning abilities, Ryder can also set up temporary barriers to serve as cover, use her gauntlets as a flamethrower, and deploy a drone to shoot bullets for you.