5) Resident Evil 0
The prequel to the entire series, Resident Evil 0 put players in the shoes of Rebecca Chambers and Billy Coen, the former a junior S.T.A.R.S. member and the latter a military prisoner with a mysterious past. The two team up to survive the litany of puzzles and monsters in a tense and well-paced survival horror romp worthy of the series name and pedigree.
The fixed camera angles did a better job than ever in directing the focus of the scene, creating blind spots from which enemies would leap out at you or subtly pulling your attention to puzzles and their solutions. The controls and camera forced players to be methodical in their approach, planning their movements and always keeping their own frailty in mind when charting new territory. Ammo and health are limited, and so was inventory space.
Much like the original games, this made your decisions on what to keep and what to let go of all the more difficult. RE0 did well to refine the series’ classic tropes into beloved staples which act as both set limits to player control and awareness, as well as interesting mechanics used to produce a sense of dread. With RE0 getting an HD re-release, there’s no reason not to give this classic a well earned play through.