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Beyond: Two Souls

Beyond: Two Souls

When it released, Beyond: Two Souls featured some of the most impressive motion-capture work at the time, with William Dafoe and Ellen Page’s characters appearing virtually indistinguishable from the actors themselves. If you pop the game in today, it’s sure to impress you all these years later.

These visuals couldn’t save the incoherent mess that Beyond: Two Souls was, unfortunately. The story was told non-chronologically for… reasons. When the game came to PS4, Quantic Dream even included the option to play the game in chronological order, an admission of guilt to the original release’s poor story structure.

Even when played chronologically, though, the game just isn’t great. It’s cringy, overly dramatic and, unlike other Quantic Dream games, fails to tell a story that players can empathize with.


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Author
Wesley LeBlanc
Wesley LeBlanc is a graduate of the University of North Florida with a Bachelor's Degree in Multimedia Journalism. He has a passion for entertainment and the industry surrounding it. He's either playing video games or writing about them. When he isn't doing that, he's reading about them. Get a life, right? Wesley wrote for Twinfinite between 2018 and 2019 covering everything from the smallest indies up to the largest AAA blockbuster releases.