Ways Assassin’s Creed Odyssey Is an Origins Reskin
Combat
Assassin’s Creed Origins saw a drastically-different combat system implemented into the franchise. Gone were the insta-kills, mash-the-counter-button fights of the prior titles and in was a more advanced and strategic form of combat. Instead of holding down the counter button until the fight was over, you had to strategically plan your counter to land at the exact time it’s needed. Instead fo a single button to kill enemies, you had to rely on light attacks, heavy attacks, blocks and more just to finish off one enemy.
This change of combat was a breath of fresh air for a series that had already received nine iterations. It made you think about each fight. It forced you to work even harder to complete a combat zone stealthily because, if you failed, you couldn’t button-mash your way out of the ensuing fight.
In steps Assassin’s Creed Odyssey. For better or worse, the combat system of Origins has been dropped into Odyssey. Sure, the weapons and armor are themed for Ancient Greece now, but at the end of the day, Kassandra and Alexios’ fights will feel nearly identical to Bayek’s. The animations are different, as are the finishers and abilities available to use, but you’re still pressing this button to attack, these buttons to parry, and that button to dodge.