Assassin’s Creed Unity
When you have a series with as many entries as Assassin’s Creed, which currently sits at 12 mainline titles, you’re bound to have at least one game that isn’t as well-received as the rest. For many, Assassin’s Creed Unity fits that bill.
It was the first Assassin’s Creed made solely for the eighth generation of consoles, and the developers had some kinks they couldn’t work out when making that switch to the next generation.
Upon release, it had some glaring bugs like missing textures and character models. Such problems were enough to break any sense of immersion the developers created.
The new installment also had issues with its multiplayer, as a lot of players couldn’t even connect to it. The multiplayer aspects were also a huge selling point to this new game, so it’s easy to see why people were upset over the issues.
The fallout from the game’s poor state even led Ubisoft to announce that they would delay releasing their next Assassin’s Creed — a bold move for a franchise that had previously stuck to having yearly releases.