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Metal Gear Solid V: The Phantom Pain

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Metal Gear Solid V: Ground Zeroes was just an appetizer for the masterpiece that is The Phantom Pain. Visionary Hideo Kojima has created a truly open world that allows the player to leave and return as they please. The ability to tackle objectives at your leisure, however the player sees fit, gives the game a true sense of freedom. It gives players that chance to create their own stories of war and escape. You could spend half an hour creeping through a heavily guarded outpost, picking enemies off one by one, only to be spotted and have to change tactics, going from stealth to full-on attack mode. Once your targets are secured, you call in a chopper to pick you up. Seconds later, your personalised helicopter playing ‘The Final Countdown’ soars through the Afgan skies to take you back to base. It is these high adrenaline moments, that are unique to every player, that make The Phantom Pain so special.

The gameplay loop alongside that addictive mother base management, buddy customization, a well-designed multiplayer mode, and a wonderful opening hour featuring a giant flaming whale, make The Phantom Pain an unmissable open world adventure.


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Tom Hopkins
Having been Editor on multiple sites, Tom has a wealth of video game knowledge and is now Managing Editor at Twinfinite. He's an expert on Call of Duty, sports games, PlayStation exclusives, and blockbuster action games. If he's not playing the new release, he'll be grinding on EA FC 24.