final fantasy
FINAL FANTASY VII REMAKE_20200401222908

7 Ways Final Fantasy VII Remake Could Have Been Even Better

Party Members in Combat

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Perhaps my biggest grievance with the entire game is the fact that your allies in battle don’t use their unique learned abilities or spells automatically, and will instead simply perform their basic combos ad infinitum.

You spend all this time customizing them and getting everything just right, and they won’t use any of it unless you directly command them to.

It might have been for balancing reasons or something related to performance, but even so, surely something could have been done or a solution found.

You fight combat encounters with dozens of opponents, each utilizing their abilities independently of one another, but your own party of badass eco-warriors uses their basic attack unless you tell them otherwise, and feel quite lackluster in comparison.


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Author
Khayl Adam
Khayl Adam is an Australian games writer, and he plays ALL of the games. He is a denizen of the Meta-Verse, a veteran of the Total Wars, and a graduate of the prestigious Balamb Garden SeeD Academy. He writes about his life-long love affair with video games in the name of Twinfinite.net