More Players
6 No Man’s Sky Improvements
This one *may* be controversial if you’re of the opinion that No Man’s Sky is a game about being lonely in a vast universe. That’s a fair standpoint, but the beauty about this suggestion is that it would be optional. With the NEXT update, the player cap is four, which most certainly isn’t bad. It’s better than the amount of players that could play together when the game launched (zero). Some fans would love the idea of at least 16 players being able to explore and duke it out in such an expansive universe.
If this were to happen, things could get insanely complex and it would add more longevity to this already time intensive game. With 16 players, many things come to mind, like a team deathmatch-style game mode, or placing bounties on other members of that server. Like the universe, the possibilities are endless. Or almost endless.
That being said, it would be nice to allow all players to continue on their current save, regardless of who the host is. It’s great to be able to help out a friend, but when none of your progress carries over from your friend’s world to yours, it makes for a less than ideal use of your time. With the inclusion of more players, the ability to continue progressing towards *your* goals would be the way to go.