5 Ways Spider-Man Shows Other Superhero Games How It’s Done
The Story is Well Beyond Spectacular
A superhero is only as well-developed and interesting as his super villain counterparts. Both sides of this constantly flipping coin have to have interesting, compelling motivations that actually convince audiences that what they’re fighting for is real and worth it. That’s exactly what you get in Insomniac’s Spider-Man. Rather than feeding players the tired tale of how Uncle Ben’s death is what fuels Peter to don the mask every day of his life, Peter simply fights because it’s become something of a routine for him, something that feels unexplored in superhero media. Most of the major baddies have been locked away, and the day’s been saved several times. Though, Peter obviously can’t bear to give up this life of crime-fighting for the same reason his enemies won’t surrender.
Another excellent, albeit a bit cliched, addition to the story is the constant questioning of whether or not Spider-Man is actually necessary for the protection and order of New York. Jameson’s radio show constantly provides further proof that without Spidey and his antics, these villains would not be issues for the police and other officials appointed to handle these threats. Though, Spider-Man PS4 joins this age-old debate, thoroughly defending the argument that without heroes to combat these odds, the damage may be far more dire.
The many complex elements in this game create a black and white spectrum that’s clearly not one-sided at all. Though we do play as our friendly neighborhood superhero, the game is quick to make a relatively good case for the villains’ various causes.