5 Ways Sekiro Will Be Different From Dark Souls

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Ways Sekiro: Shadows Die Twice is Different From Dark Souls

A common theme throughout the Souls games is death and the unique way the games handle the death mechanic. Unlike Dark Souls, Sekiro allows you to respawn right where you died, which is a fascinating feature. Similar to the way you only get one chance to recover your lost souls in the Dark Souls games, Sekiro allows for only one resurrection until more enemies are killed.

There is a parallel drawn to Bloodborne with this, because you’re encouraged to play more offensively and aggressively. It’s an intriguing way to implement a risk/reward system that will motivate players to get out there and engage with the enemies, while providing a safety net for newcomers to utilize. It’s unclear how many kills a player will have to get to resurrect, but the inclusion is unique, nonetheless.


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Author
Joseph Yaden
Joseph is a Northern Kentucky University graduate with a bachelors degree in Studio Art. After realizing his passions lie elsewhere, he decided to pursue a career in games journalism with the goal of climbing to the top. He loves action RPGs like Bloodborne and Dark Souls, but is also fond of quirky Nintendo games on the Switch. Joseph can be found listening to Prog Metal and patiently waiting on that new Tool album.