video game marketing, too far
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5 Times Video Game Marketing Definitely Went Too Far

Five Times Video Game Marketing Went Overboard

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Capcom – Gory Fake Bodies Fill London to Promote Resident Evil 5/6

Resident Evil 6 Butcher Shop, video game marketing, too far
Image via Neatorama

To promote the launch of Resident Evil 5 in early 2009, Capcom decided to scatter a selection of realistic-looking human carnage around London. Police and concerned citizens needn’t worry though– it’s just a treasure hunt!

Participants were tasked with finding and delivering the fake remains to locations near Trafalgar Square in order to earn points– specifically: “2 points for arms, 2 points for legs, 3 points for torsos, 5 points for a head. The more body parts you find and bring,” read the official challenge rules, “the more points you get.

The player(s) with the most points by 11am win [a] trip to Africa.”

As you might’ve guessed, police were called when contestants raised the severed limbs above their heads and shouted “Kijuju” (as the challenge dictated) on Westminster Bridge.

In addition, many of the props used in the treasure hunt were never returned, which Capcom claims “can be dangerous” as uncooked chicken livers “were used for added gore”.

Capcom used realistic human corpses again in 2012 to promote Resident Evil 6, but this time, in a much more organized and contained fashion.

The spectacularly grotesque “Wesker & Son” butcher shop offered onlookers a wide selection of human “cuts”, including an “offal” section consisting of fake severed penises.


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Author
Rhys Roho
Decades of gaming have taught Rhys that he'll play anything with atmosphere and/or loot boxes. His experience with a variety of RPGs, MMOs, FPSs, and other gaming related acronyms informs and inspires his writing.