5 Things Destiny 2 Can Learn from No Man’s Sky

Learning is power.

Let Players Chill

Recommended Videos

No Man's Sky_20160809151602

In Destiny, you’re constantly fighting the forces of the Darkness. When you spawn, there’s enemies nearby, and at pretty much every turn, they’ll be there waiting for you. That’s totally part of the gig, to be fair, but it’s also a bit annoying that you can’t explore a planet without someone trying to put a claw through your visor every two minutes.

With No Man’s Sky, peace is the (relative) name of the game. You don’t get into trouble unless you go around starting stuff (or someone notices that you have tasty flesh), and it’d be great to feel some of that serene grandeur in a future Destiny title. For Halo 3, there was a Forge mode that allowed you to morph into a Monitor and explore the multiplayer map. It’d be nice if you could just morph into a Ghost (specifically your Ghost) and fly around – be able to just fly. Give players the chance to scan stuff to learn more about the world, take a breather from all the killing, something of a different pace. Sure, there’s Destiny’s social spaces, but warping from planet to zone to planet again is needless busywork.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Starfield’s May Update Comes a Little Too Late
Read Article Is Chainsaw Man Part 2 Slow or Are We Just Spoiled?
Chainsaw Man Part 2 denji and asa standing denji pointing to self
Read Article F1 Manager 2024 Preview – The Closest You’ll Ever Get to Managing an F1 Team
Close up of an F1 racing car
Related Content
Read Article Starfield’s May Update Comes a Little Too Late
Read Article Is Chainsaw Man Part 2 Slow or Are We Just Spoiled?
Chainsaw Man Part 2 denji and asa standing denji pointing to self
Read Article F1 Manager 2024 Preview – The Closest You’ll Ever Get to Managing an F1 Team
Close up of an F1 racing car
Author
Justin Carter
Justin was a former Staff Writer for Twinfinite between 2014 and 2017 who specialized in writing lists and covering news across the entire video games industry. Sometimes a writer, always a dork. When he isn't staring in front of a screen for hours, he's probably reading comics or eating Hot Pockets. So many of them.