Challenging but not Punishing
Remnant: From The Ashes gets compared to Dark Souls a lot. In some regards, yes, it is a lot like the Dark Souls series, but in terms of difficulty, not so much.
Remnant makes you think about each encounter, but it does not punish you for dying the same way Souls games do. You don’t lose everything, you simply just start back at the last checkpoint and try again.
This makes trying new weapons and mod combinations fun and strategic as opposed to having to worry about losing everything.
Remnant also has a checkpoint system that is exactly like the bonfire mechanic from Souls. You rest, refill your healing items, and all of the enemies respawn.
Instead of swinging a sword or axe, you’ll be shooting your way through enemies, rolling around and trying to survive.