Increased Level/Loot
Games like Destiny live or die by the loot and level progressions that the player has to go through, as they need to both feel rewarded and still have the desire to push forward. Let’s make no mistake here, Destiny’s early loot system was ludicrously bad. It was an unbalanced, broken mess that would tease players with the idea of getting higher level gear, only to rip those dreams away once the Cryptarch stepped in. Thankfully, Destiny has improved their leveling and loot system so much over the past two years that it feels like a different game at times. With the light level raised to 335, Bungie made the smart choice in allowing players multiple roots for obtaining these high-value items. This move gives players more freedom in how they hit the max level, which removes the feeling of grinding out gear being nothing more than a chore.
The amount of gear has also drastically improved, as every big update includes a plethora of new and old favorites to obtain. Even though The Taken King removed a fair amount of fan favorites, Bungie has slowly been reintroducing them with slight modifications so they fit better into the game. The rocket launcher Dragon’s Breath received a complete overhaul, making it one of the game’s most entertaining weapons to use. By offering so many options for your respective Guardian, it gives players the ability to make their hero feel truly unique.