Are You Willing to Work for Multiple Endings?
Going hand-in-hand with Automata’s slow burning story, is the fact that it has multiple endings, which are truly integral to the game. NieR’s endings function differently than most, as the alternate one isn’t simply telling you another side of the story. No, the endings in NieR and Automata are huge revelation moments, drastically altering your understanding of events, and even unlocking large portions of the game. The first ending in the first NieR didn’t even get you halfway through the game, and Automata sounds like it’s going to be very much the same way.
Keep in mind, however, that you’ll probably have to work to get at least one of the endings. The original game made you play through a part of the story twice, and collect every weapon in the game in order to see all endings. Yoko Taro loves to make players work to see story, and piece-by-piece put things together. Don’t expect a breezy playthrough of this RPG, you’re gonna have to take your time and piece things through.