3) Bastion
Oh Bastion, the most loathed robot in all of Overwatch. There is a lot to be said about Bastion across multiple forums and various social media groups, but truthfully he really isn’t that bad. Bastion isn’t a terribly unbalanced character as the counters, and there are many, make him feel much fairer than he has been initially perceived. However, there is one change that could help him feel a bit more even with the rest of the cast and it actually has nothing to do with his damage output at all. No, the problem is that Bastion can heal while in Configuration: Turret.
The problem with Bastion currently is there is very little risk at all for becoming stationary. It doesn’t take long for you to change back into your Recon form, so you can easily move if a Junkrat or Pharah are lobbing projectiles at you from a safe distance. This is only boosted by the fact that Bastion can heal while he is in turret form, removing any real risk involved with topping your health bar up after a fierce engagement. Now, we aren’t asking for the removal of his healing ability, but simply restricting it to Recon mode only. This would force Bastion players to change in order to heal themselves, offering an attacking team a chance to exploit this.
It’s fairly simple for a Bastion to either sit on the payload or just anything vantage point and rain death, which can lead to a pretty clear stalemate, even if you switch to the appropriate counter character. Also, he should totally be forced into Recon mode if hit by Junkrat’s Concussion Mine and it’s sort of baffling that he doesn’t.