the last of us part ii

4 Ways The Last of Us Part II Could’ve Been Even Better (Spoilers)

“Let’s Find Another Way Around”

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Another big complaint about The Last of Us Part II is its sheer length. Now don’t get me wrong, the story bits are fantastic. Every cutscene and character interaction is absolutely pertinent to the plot, but it’s the bits in between that can really drag.

Getting from point A to point B can feel too long, especially as you’re constantly running into random obstacles that force you to find another way around.

Without fail, every single chapter of the game will have one character saying some sort of variation of “let’s find another way around,” and every time that happens, my heart just sinks a little.

Some of these exploration bits drag on for a really long time, where you’re not really doing anything meaningful aside from just picking up stuff and constantly looking for the next thing to climb, or next ledge to hop over. It feels like padding, and some of it could’ve been trimmed.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.