Individualized Loot Drops
There are few things more frustrating in a multiplayer game than not receiving the same reward as your teammate, despite putting in an equal amount of effort. In past installments in the series, Borderlands has been notorious for this, as its shared loot system meant it was possible for only one player to get the best item, making it a race to pick it up first.
Borderlands 3 fixes this issue by individualizing its loot drop system. Instead of dropping as one big pile for every player, loot drops for everyone separately, meaning everyone can get that shiny, beautiful item, instead of having to fight for it.
Not only does this eliminate fighting for loot, but it also means that some random can’t simply dive in and steal the item, despite putting in little to no effort toward earning it. If players do like a bit of competition though, they still have the option to play the classic way as well, which can be changed in the settings.