BioShock vs. Prey
Following the acclaim of its brilliant IP Dishonored, Arcane’s upcoming reboot of Prey looks to continue the studio’s design ethos. You can already see the Dishonored lineage in gameplay demos with Prey’s fluid mechanics encouraging player experimentation and choice. Arcane might well be onto a real winner with Prey, but they’d do well to stack up against a somewhat similar 2007 release: BioShock.
An iconic and seminal classic, BioShock’s RPG and FPS hybrid design was a game changer. Inspired by System Shock 2 (of the same creator), it amazed with its top-notch gameplay, twisting narrative, and Rapture’s creepy confines. The recent remastered edition for PS4 and Xbox One was a reminder of just how accomplished it is, even today.
Prey, though, might just have the stuff to give BioShock a run for its money. Prey’s recent gameplay demos showcase an interesting expansion on the weapons/ability formula, as seen in BioShock. The manner in which they help facilitate traversal, in particular, looks very innovative. Throw in some gorgeous visuals that bring its ambient and eerie locale to life and even amid a year plush with quality, Prey might well be able to reinvent the wheel in a similar fashion to Bioshock.