Mirror’s Edge Catalyst
Mirror’s Edge 2 served as an unfortunate end to a promising series, but a remake of the game with minor tweaks could easily restart the franchise.
Whereas the first Mirror’s Edge was held in high regard for its interesting take on first person action and potential for growth, many hoped the next game in the series would address issues like clunky combat and a lackluster story.
Upon Catalyst’s release though, these issues were still prevalent. Not only that, but newly added mechanics – like skill trees and open world elements – felt poorly fleshed out.
Fortunately, these issues wouldn’t be too difficult to address. Whereas the story could be retooled to better set up the world and its characters with new cutscenes, the open world could be further developed using design elements other games have brought to the genre in recent years.
The same goes for the game’s combat. The remake’s developer could implement small tweaks to make it feel more responsive and satisfying, serving to make a wide swath of the gameplay more enjoyable as a result.