Console Version Fixes
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Cyberpunk 2077 Patch 1.2 Changes
As of right now, the PC version of Cyberpunk 2077 is the smoothest running version of the game. The worst bugs seemed to be on the last-gen consoles, PlayStation 4 and Xbox One.
Fortunately, a number of these fixes will help resolve a number of the issues the game had on those systems. Here’s a quick list of those changes:
- Fixed an issue on PlayStation 4 where items couldn’t be dropped from the backpack as they would always reappear back in the inventory.
- Fixed an issue that caused the game to zoom in when pressing pause on PlayStation 4 Pro and Xbox One X.
- Fixed rendering issues when fog interacts with nearby lighting on PlayStation 4.
- Fixed issues on PlayStation 4 whereby corpses with head dismembered could glitch out.
- Fixed the missing water surface shader on PlayStation 4.
- Fixed an issue where Johnny’s custom HUD wouldn’t be present on Xbox One during the concert scene in Love Like Fire.
- Fixed a streaming issue with the elevator panel in Play it Safe on Xbox One.
- Fixed an issue that could cause the game to become unresponsive when pressing “A” immediately after deleting a save on Xbox One.
- Fixed an issue on Xbox One that could cause the game to become unresponsive when changing profiles on the title menu.
- Fixed an issue where loading a game save while being in a car could turn the screen black on Xbox.
- Various memory handling optimizations on Xbox.
- Fixed an issue where V could fall down the elevator shaft.
- Various environment streaming and input/output improvements.
- Various NPCs and vehicle streaming improvements.
- Fixed multiple issues with random game freezes.
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