mass effect, story

10 Games Where the Story Was Much Better Than the Gameplay

Sometimes a good story is enough to draw you in.

Hotel Dusk: Room 215

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Hotel Dusk is a fascinating and wholly unique game. For starters, you play the game holding the original Nintendo DS upright like a book instead of the normal way.

The game casts you as a former New York detective named Kyle Hyde, who has now become a salesman for the company Red Crown. He arrives at the Hotel Dusk looking for his partner and is given the room 215, rumored to be a room that grants wishes. Hyde finds out that the room and the hotel itself hold many mysteries, as well as a link to his past.

Hotel Dusk is certainly a slow burn. As a point-and-click adventure game it has you traveling around the hotel speaking to different residents and investigating. There’s some truly masterful writing and character development as you encounter different patrons of the hotel and after finding out more about them, they take on a personality of their own and really begin to feel like real people.

The graphic style of the game is done in something that looks like hand-drawn pencil, giving off a feel like a journal or graphic novel. The story of Hotel Dusk goes to some truly interesting places, and the dialogue is engaging the whole way through even if the gameplay surrounding it is a little slow to get through.


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Author
Hayes Madsen
A connoisseur of all things RPG related, and always looking for the artistic expression in gaming. His love of Gundam is only matched by his love of Pizza. Playing Games Since: 1991 Favorite Genres: RPGs, JRPGs, Strategy,