Bosses Help Give Players Goals and Direction
While I do enjoy Minecraft from time to time, I’ll be the first to admit that I’m not a very creative person. I’m bad at setting goals for myself, and I usually build a house and call it a day. But with Valheim, at least for the first 25 hours or so, the game gives you very specific goals that you can slowly work towards.
These goals come in the form of its wonderfully magnificent bosses that you can fight to unlock more materials for progression. You have a helpful (though sometimes annoying) raven that shadows you wherever you go, offering helpful tips as you discover new landmarks or materials.
Once you’ve collected enough of a particular creature trophy, you can then summon a boss to fight. While the combat mechanics aren’t terribly complex or in-depth in Valheim, the bosses are a real visual spectacle and a joy to fight against. Having the bosses be tied to material progression also gives players greater incentive to explore, and it’s nice having that sort of guidance for players who get overwhelmed easily. Like me.