Combat
Breath of the Wild has given the combat system from the series a pretty hefty overhaul. While you’ll still be able to lock on to enemies, attack with your sword and bow, and dodge out of the way, combat feels far more demanding. You must move and attack with a sense of purpose, and read your enemy’s movements in order to establish when best to attack and defend.
On top of that, Link now has access to swords, spears, axes, and even tree branches should he get that desperate for a weapon in Breath of the Wild. This comes at a trade-off, though. All of the weapons you find in the game (aside from a certain legendary one) will wear down and break after continued use. It adds a strategic layer to combat, as you’ll constantly be switching out weapons and saving the best you find for particularly challenging encounters.
Rounding out the swathe of new combat features are things like the incredibly powerful Flurry Attacks, the ability to Perfect Guard and parry enemy attacks, and the larger focus on archery. All of this comes together to create a far more comprehensive and challenging combat system than the Zelda series has ever seen before. Oh, and every time you hear the ping of an arrow headshot will be just as satisfying as the first. Trust us.