If You Like Complete Freedom
Open world games often provide players with a good sense of freedom, there’s no denying that. Yet, Breath of the Wild decided to take that one step further. Rather than forcing you through its main quests in a set order before you reach the final boss, Breath of the Wild tells you to do what you want, in whatever order you want. Think you can take Ganon on at Hyrule Castle after the first dungeon? Go for it. Want to spend 50 hours completing all of the Shrines and then go to Ganon? Sure.
Breath of the Wild’s freedom doesn’t just lie in its quest structure and open world, it trickles down into just about every choice you make. How will you choose which inventory to focus on upgrading? Will you spend Spirit Orbs on Health or Stamina? Will you run in with melee weapons or pick off targets from a distance with the bow? Will you completely ignore the world’s mini-bosses, or take it upon yourself to hunt them all down? Will you even pick up the Master Sword?
You get the idea. Breath of the Wild’s Hyrule is a playground where you can do whatever you want, however you want. If you’re down to explore and experiment with this freedom, Breath of the Wild will deliver.