zelda, breath of the wild

5 Ways Zelda: Breath of the Wild Could Have Been Even Better

Even the greats have room to improve.

Fully Optional Motion Controls

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Breath of the Wild, The Legend of Zelda, Switch

While aiming your bow and looking around with your Sheikah Slate can be controlled by using the Switch’s motion controls, this can be turned off in the game’s settings. Instead, you can simply use the traditional aiming method of using the analog sticks. Unfortunately, Nintendo just couldn’t let us have a motion control-free game, forcing you to use the rather cumbersome and not-so-accurate control scheme during some of the game’s Shrines.

Not every Shrine in Breath of the Wild requires you to use these motion controls, but there’s a good few of them that will crop up and make grabbing that all-important Spirit Orb far more tedious than it really should be. Why can’t we just use the analog sticks to navigate that ball through a maze? We get it’s there to show of the Switch’s features, but at least give us the option to completely turn them off.


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Author
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.