Level Design Like Super Mario Galaxy 2
The second Galaxy game was very similar in terms of gameplay to the first, but returning to the same style of gameplay really gave Nintendo the opportunity to think outside the box and create some amazing and innovative levels. The Flip-Swap Galaxy, which consisted of several differently colored panels that would flip over when the player performed a Spin Jump, required Mario to look before he leaped, while judging distances correctly and dodging traps.
The Throwback Galaxy was a complete recreation of the iconic Whomp’s Fortress from Super Mario 64, complete with red Bob-ombs, Piranha Plants, and the Whomp King, who sat at the top of the level waiting to be defeated. Another memorable level, the Chompworks Galaxy, forced players to guide rolling Chain Chomps to a certain point by raising platforms and hitting switches at the right time, while also keeping them away from exploding enemies. The new Super Mario game could also benefit from these kinds of unique ideas, allowing Nintendo to create varied and expansive levels that keep the game fresh.