3. The License Board is Fantastic
Final Fantasy X set a new precedent for skill selection and boards that hold said skills. Final Fantasy XII took what worked so well with X and implemented it into the highly-addictive License Board.
As you could probably guess, the License Board is not only where characters determine their job, of which they can have two, but what skills and attributes they acquire as a result of the job selected.
It’s basically a weird checkerboard play map filled to the brim with attributes, skills, new moves and buffs. You can choose to increase your health with enough License Points or unlock Blizzaga with those same License Points, or really, anything else on the board.
You can also look around the entire board from the start and look for that top-tier skill you want to obtain. Then, because you must acquire all surrounding skills before acquiring a new one, slowly chip away at the board as you work toward getting that skill you’ve had your eye on since the start.
It’s an efficient, intuitive progression system that you’ll find yourself happily devoting too much time to.