Ways Fumito Ueda Can Deliver a Generation-Defining Experience Again
Better Performance
As stunning as Fumito Ueda’s titles are in their scope and the hauntingly beautiful worlds they introduce players to, they all tend to suffer from a common problem, that being performance issues. At some point during the game, and more than likely around the point when the biggest spectacle or most graphically demanding moments in the game occur, the game will cause the system reading it to stutter, stagger and occasionally fall flat on its face as a result of the demands posed by how much the game wants to do.
On one hand, this speaks to the ambition of Ueda and his team in how far they try to push a console’s technology to its limits. On the other hand, it’s frustrating to drop a load of cash on a title only for it to crash and burn at the most important points.
With that said, ironing out performance issues should be at the top of Ueda’s list for development goals. Sure, it may take them longer to develop the game, but if it means that players can enjoy the breathtaking experiences that his games provide, without chugging frame rates and game crashes, most players will be willing to be patient… to an extent.