Wolfenstein
While older Wolfenstein games were fairly straight forward shooters, the newer titles add an air of espionage to the formula with a rag tag group of rebels fighting against a Nazi regime while trying to keep a low profile.. most of the time.
As a result, the series could now translate to a Resistance-style deception game perfectly.
In it, players would draw random cards to determine their character. Most would be members of the anti-nazi faction led by B.J. Blazkowikz or Grace Walker, but some would be Nazi spies looking to derail their resistance efforts.
The players would then embark on missions together, with those sent out chosen by whoever is playing as B.J. or Grace. Whether they succeed or not, however, would be determined by if more honest revolutionaries or spies were sent out to complete it.
All the while, players would be questioned by B.J. or Grace on whether they’re the spies. It would be up to them to determine who’s telling the truth and who’s lying, all while the spies do their best to spread misinformation and distrust.