Quantic Dream
For the last few years, Quantic Dream has been loyal to Sony, publishing three PlayStation exclusives with them: Heavy Rain, Beyond: Two Souls, Detroit: Become Human.
Each was well-received, with Heavy Rain and Detroit: Become Human winning plenty of nominations and rewards for their intricate narratives and interactivity.
Recently though, the studio revealed that they will no longer be making PlayStation exclusive titles.
Instead of just making games for Sony, the company will open up its options on PC and other consoles.
So far, they’ve already announced that PC versions of all three exclusives mentioned above will be self-published throughout 2019.
This announcement comes off the back of acquisition by Chinese company NetEase Games, as they purchased a majority share in the french game developer.
Currently, Quantic Dream still functions independently from NetEase, though it wouldn’t be surprising if the Chinese company looked to expand its partnership with the developer even more in the future.
Few developers know and are associated with Sony and PlayStation more than Quantic Dream, making this a studio worth getting into a bidding war over.
Supermassive Games
Ever since they worked on the charming platformer LittleBigPlanet in 2009, Supermassive Games has been synonymous with creating critically acclaimed games.
Their resume consists of titles like LittleBigPlanet, Little Big Planet 2, Killzone HD, and Until Dawn.
Each of the games listed above were huge for Sony, serving as exclusive titles that drew gamers to PlayStation consoles all by themselves.
The most impressive feat about the games listed above isn’t necessarily how good they are, though, it’s the fact that they are so diverse.
Rarely will you find a developer that can work throughout multiple different mediums. With titles ranging from Adventure to Shooters to Interactive Horror, it is clear Supermassive Games can be trusted with creating a variety of different types of work.
Honestly, the upcoming The Dark Pictures Anthology is enough to keep an eye on this studio, especially if the Man of Medan content that’s been shown is as frighteningly fun as it looks.
From Software
From Software has a reputation as one of the best video game developers in the entire industry.
While their games tend to be difficult, there is never any doubt that they are well crafted, engaging, and addicting.
Since they started the Dark Souls series in 2011, every game that has been released by From has both been highly anticipated and has also managed to live up to the immense hype it generated.
Dark Souls, Bloodborne, Dark Souls II, Dark Souls III, and Sekiro: Shadows Die Twice each scored high with fans and critics alike.
According to Metacritic, each of the games listed above falls between a rating scale of 87 to 92, proving the developers are consistently on top of their game, regardless of the name of the game on the box.
While the upcoming Elden Ring series is set to be released for PC, PS4, and Xbox One at some point in the future, it would be wise to snatch up this company while they’re hot, especially before Microsoft does.
Remedy Entertainment
If there has been any company that has been a rock for Microsoft amidst its lack of console exclusivity over the last few years, it’s been Remedy Entertainment.
With titles like Alan Wake, Alan Wake’s Nightmare, and Quantum Break, Remedy provided a light amidst the storm of Sony’s award-winning exclusive games, with each game receiving favorable reviews.
That is exactly what makes Remedy Entertainment the perfect studio for Sony to acquire next.
Not only would Sony be getting a quality company in purchasing Remedy, but they’d also be undercutting their competition in Microsoft.
The writing is already on the wall that the developer is more than willing to create games for Sony now too, as evident by their choice to bring their latest game, Control, to PS4.
The action-adventure title is the first game released on a PlayStation platform since Remedy’s work on the Max Payne series and could spell a growing partnership between the developer and publisher from here on out.
Polyarc
Regardless of where you stand on the argument that VR is the future, there is no denying that PS4 exclusive Moss is a cute and beautiful game that everyone should experience.
Taking advantage of the PSVR, this adventure game lets players interact with a young mouse, Quill, solving puzzles and picking with objects with the Dualshock Motion control in order to help defeat Sarffog, a fire-breathing snake.
In Twinfinite’s own review of the game, Chris Jecks stated, “Moss reminds me of why VR is so great. It can take the tried and tested genres we love and breathe new life into them in the simplest of ways.”
While it may have only been their first game, Moss is a clear example that Polyarc not only knows what it is doing for VR but that it knows how to take advantage of the Dualshock 4’s motion controls too.
Considering how good Polyarc’s first go at a game was, there is no doubt that there is a bright future for this talented studio, especially if they had the backing of a big publisher.
Published: Aug 25, 2019 10:15 pm